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        <title>Rewards </title>
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        <![CDATA[ Rewards* You earn cash for winning, for losing, for killing monsters and for achieving objectives. In the Dragon scenarios, you can get additional cash for injuring the Dragon.* Most scenarios place a chest or two near the starting point. Depending on how greedy you are, you can make them your first priority. Finders, keepers ... losers, weepers. The cash (or scroll) belongs to whomever grabs it.* If your nice and not greedy, weigh your need for cash before rushing to the nearest chest. You... ]]>
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			<title><![CDATA[ Rewards  ]]></title>
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			<description><![CDATA[ <div style="text-align: center;"><font style="font-weight: bold;" size="5"><span style="color: rgb(255, 204, 0);"><br></span></font><font style="font-weight: bold;" size="5"><span style="color: rgb(255, 204, 0);">Rewards</span></font><font style="font-weight: bold;" size="5"><span style="color: rgb(255, 204, 0);"><br><br><br></span></font><div style="text-align: center;">* You earn cash for winning, for losing, for killing monsters and for achieving objectives. In the Dragon scenarios, you can get additional cash for injuring the Dragon.<br><br>* Most scenarios place a chest or two near the starting point. Depending on how greedy you are, you can make them your first priority. Finders, keepers ... losers, weepers. The cash (or scroll) belongs to whomever grabs it.<br><br>* If your nice and not greedy, weigh your need for cash before rushing to the nearest chest. You might hold off on upgrading your Bow of Carnage if newbies in your party need to arm themselves.<br><br>* You can... ]]></description>

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