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Player Characters

All Player Characters have:

Hit Points 100
Unarmored Speed 12
Leather/Magic Armor Speed 11.5
Chain Mail Speed 10.5
Plate Armor Speed 9
Warlord Plate Armor Speed 8.5
Swimming Speed 6

There are six different character classes in Legends of Might and Magic - Paladin, Druid and Sorceress (Good) and Warrior, Heretic and Archer (Evil). The Paladin/Warrior roughly match up, as do the Druid/Heretic and the Sorceress/Archer. Each class has its own balanced mix of strengths and weaknesses. The majority of the class differences surface when the game first begins, and again during the late rounds of the game. For the rounds in the middle, most of the classes are fairly even.

In early rounds, the biggest differences are among the various initial weapons. In later rounds the biggest differences are among the unique weapons. In the middle rounds, everyone has had a chance to buy weapons and other equipment, but no unique weapons.

Relative to its equivalent class on the other team, each class does about the same amount of damage and can fight at the same speed. This means that Paladins and Warriors are pretty evenly matched. Similarly , Druids and Heretics are about equal, and so are Sorceress and Archers.

In general terms, Paladins and Warriors are the strongest melee characters at the start of the game. At the other extreme, Sorceress and Archers are awful at melee, but their ranged weapon is very effective. The Druid and Heretic fall somewhere in the middle of all this with decent melee and ranged weapons. Later in the game, the balance shifts when the Sorceress and Archer are able to buy super class weapons.

As the game progresses, each character earns gold and the privilege of buying equipment and the "unique weapon" (super-weapon) for their particular class. Other than the super weapon, every character can buy just about anything in the game. The exceptions are that the Warlords cannot buy anything, and certain types of armor can only be purchased by certain classes.


Character Height


Character height can actually make a difference in the game. The shorter you are, the smaller a target you present. The taller you are, the easier it is to see over obstacles. Character heights range from 5'2" (Sorceress) to 6' even (Paladin and Warlord).