
AXES🪓
Berserker Axe
The Berserker Axe is more than a weapon — it’s the heartbeat of the Warrior’s rage. Its twin blades were forged for chaos, cleaving through steel and bone with primal rhythm. Warriors trained in the old arenas called it the “drum of death,” each strike a beat that echoed across blood-slick stone. Those who wield it in fury often lose themselves to its rhythm, trading reason for the raw joy of destruction. When the battle haze lifts, only silence and ruin remain.

Type: Melee
Unique to: Warrior
Cost: — (Initial issue)
Damage: 40
Attacks per second: 2
Left-Click (Primary Attack): Standard melee swing delivering heavy damage.
Right-Click (Secondary Attack): Same as primary — brutal close-quarters strikes ideal for finishing weakened foes.
Gravity Axe
The Gravity Axe is a weapon of strange power — part tool, part force of nature. Forged by mages who sought to command the pull of the earth itself, it binds the will of gravity to the wielder’s hand through a lodestone-weighted core of enchanted stone and iron. When hurled, the axe ignites a gravitational field the instant it leaves the hand, dragging the living and the dead alike into its invisible snare, grinding steel and bone together at its heart. To the untrained, it’s a weapon of chaos; to a master, it’s a battlefield equalizer — turning the weight of the world into a weapon of its own. Many warlords have fallen to its pull, armor and pride dragging them helplessly into oblivion.

Type: Ranged
Cost: 1000 gold
Max Load: 21
Reload Time: 3 sec
Left-Click (Axe Attack): Throws the Axe straight ahead, striking hard and dealing solid impact damage.
Range: 500 ft
Speed: 100 ft/sec
Damage: 15
Attacks per second: 3
Right-Click (Grav Attack): Activates a powerful gravitational field upon release, dragging enemies toward its center and exerting the greatest force on heavily armored foes.
Range: 750 ft
Speed: 50 ft/sec
Damage: 0 (creates gravity field)
Attacks per second: 1/12
Radius of Effect: 30 ft
Gravity effect duration: 10 seconds
Throwing Axe
Favored by battle-hardened warriors, the Throwing Axe is a brutal extension of strength and instinct. Its heavy edge spins through the air with a whisper that ends in a sickening thud. Warriors learn to read its arc by feel alone — a weapon as much about timing as fury. In skilled hands, it strikes faster than thought, finding throats behind cover and hearts behind shields. The foolish mistake its simplicity for weakness; few live long enough to make that mistake twice.

Type: Ranged
Unique to: Warrior
Cost: — (Initial issue)
Max Load: 12
Reload Time: 3 sec
Left-Click (Axe Attack): Throws an axe straight ahead, dealing solid damage on impact.
Range: 500 ft
Speed: 100 ft/sec
Damage: 9
Attacks per second: 3
Right-Click (Bouncing Axe): This throwing axe attack arcs and drops with gravity; it can ricochet once
Range: 500 ft
Speed: 100 ft/sec
Damage: 13
Attacks per second: 2
BOMBS
Holy Hand Grenade of Antioch (H.H.G.A.)
The Holy Hand Grenade of Antioch is a relic of divine irony — a sacred artifact built not for healing, but annihilation. Its polished shell and golden cross belie the catastrophic power contained within. When hurled, it unleashes a sanctified blast that vaporizes both sinner and saint alike. In the ancient wars, priests carried it into battle while chanting prayers that no one lived long enough to finish. Legends say its light burns hotter than the sun, yet its mercy is blind: friend, foe, and fool all fall to its wrath. Handle it only with faith… and a very good throwing arm.

Type: Ranged
Cost: 1000 gold
Max Load: 1
Reload Time: —
Range: 100 ft
Speed: 50 ft/sec
Damage: 120
Radius of Effect: 40 ft
Attacks per second: 1 (one grenade)
Attack Function:
Throws a grenade that arcs under gravity, capable of bouncing up to three times before detonation. Upon exploding, it releases a 40-foot blast of holy energy and a simultaneous 30-foot earthquake effect that rattles the ground for one second. The explosion deals 120 base damage to all within 40-foot range—friend and foe alike.
BOWS
Bow
Forged from tempered yew and strung with enchanted sinew, the Bow channels ancient wind-craft to carry its arrows farther than mortal sight. Legends say its string hums softly when danger draws near, and the enchantment of Far Sight woven into its curve allows the wielder’s aim to pierce through distance and haze alike. Once a symbol of the ranger orders, its craftsmanship endures as one of the purest unions of precision and magic ever crafted in the realms.

Type: Ranged
Cost: — (Initial issue)
Unique to: Archer
Max Load: 16
Reload Time: 3 sec
Left-Click (Arrow Attack): Fires a swift, balanced arrow with precise impact damage.
Range: 1000 ft
Speed: 200 ft/sec
Damage: 13
Attacks per sec: 3
Right-Click (Zoom): Engages FarSight, tightening the archer’s vision for long-distance precision.
Bow of Carnage
Strung with sinew of the fallen and hardened by centuries of rage, the Bow of Carnage is said to hunger for battle. The weapon channels explosive force into each arrow, its string thrumming with restrained violence as if resisting peace itself. The air ripples when it’s drawn — a warning to those who stand before it.
The first shot strikes swift and true, cutting through armor and flesh with merciless precision. But the second is a test of control: an arcing projectile that detonates with thunderous power, shaking the ground and leaving silence in its wake. For the Bow of Carnage does not simply slay — it consumes.

Type: Ranged
Cost: 1500
Max Load: 30
Reload Time: 3 sec
Left-Click (Arrow Attack): Fires a piercing arrow with devastating force.
• Range: 1,000 ft
• Speed: 200 ft/sec
• Damage per Hit: 16
• Attacks per Second: 3
• Ammo Cost: 1 arrow
Right-Click (Explosive Attack): Launches a heavy arrow that arcs under gravity and detonates on impact.
• Range: 500 ft
• Speed: 100 ft/sec
• Damage: 20
• Attacks per Second: 3/2
• Ammo Cost: 3 arrows
• Damage Radius: 10 ft
Death Blossom Bow
Forged from the petrified heartwood of the Elder Grove — a forest burned to ash during the first war between light and shadow — the Death Blossom Bow was shaped by druids who sought to weaponize nature’s final breath. The wood, charred yet unbroken, hums faintly with residual life force, forever echoing the moment it was set ablaze.
When its arrows are loosed, that dormant essence ignites again — the spirit of the forest releasing one last storm of fury, scattering flaming seeds of destruction across the battlefield. What was once meant to protect the living now blooms only in death.

Type: Ranged
Cost: 5000
Max Load: 30
Reload Time: 3
Left-Click (Arrow Attack): Fires a high-velocity arrow with precise, armor-piercing impact.
• Range: 1,000 ft
• Speed: 200 ft/sec
• Damage per Hit: 19
• Attacks per Second: 3.5
Right-Click (Death Blossom): Launches a charged arrow that erupts midair, scattering ten explosive shards across a wide area.
• Range: 400 ft (blossom spread radius ~60 ft)
• Speed: 200 ft/sec
• Damage: 25 × 10 Blossoms
• Attacks per Second: 1
